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 9 Events of Instruction |
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  According to Dr. Robert Gagne, one of the most influential experimental psychologists in the area of instructional design, there are nine events that activate processes needed for effective learning. The 9 Events of Instruction focus on information processing relative to learning and memory and provide training designers with specific strategies based on a hierarchy of intellectual skills.   |
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  Helpful Hints |
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  What I'll Do in My eBriefing |
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  1
Gain Attention
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Use standard navigation screen as the first screen
Set the stage to let people know this won’t be just another boring PowerPoint deck:
Music
Loud voice
Ask a question
Smoking gun
Shocking fact
Show a bad behavior
Show photos
Start with a different language
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Use standard navigation screen |
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  2
Inform Learners of Objectives
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Make learners aware of what to expect so that they are aware and prepared to receive information.
Use action verbs to compose objectives
Minimize use of understand or know
Tie to business objectives
Use at beginning & end of eBriefing
Examples: The learner will be able to…count, define, describe, distinguish, explain, identify, indicate, label, list, match, name, recall, recognize, select, explore
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The learner will be able to… |
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  3
Stimulate Recall of Prior Learning
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Help learners make sense of new information by relating it to something they already know or have experienced.
Tell a story
Have participants do a quiz/pretest
Show benefits; WIIFM
Review definitions
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  4
Present Content
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Use strategies to present and cue lesson content to provide more effective, efficient instruction.
Use a course map throughout to identify what topic you’re on
Use transitions between sections
Consider different learning styles
Tell a story or experience
Use a SME: Photo and voice over
Insert short flash movie
Organize content logically
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My Course Map Topics: |
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  5
Provide Learning Guidance
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Use strategies to aid learning beyond content presentation.
Demos, example, models, cases
Pictures of correct and incorrect
Animated pictures
Stories
Scenarios, role plays
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  6
Set up Practice
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Requiring learners to produce based on what has been taught enables them to confirm their learning.
Engage learners in applying new knowledge
Case study
Situation
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Use quiz introduction screen. |
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  7
Provide Feedback
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Regular feedback enhances learning.
Congratulate them when they’re right
Provide correct feedback when they answer incorrectly
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Use eBriefing Quiz Manager to provide feedback |
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  8
Assess Learning or Performance
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Test to see if the expected learning outcomes have been achieved.
Provide a final scored or unscored quiz
Final case study
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  9
Enhance Retention and Transfer
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Applying learning in real-life situations is a step towards Mastery Learning.
Post documents as attachments
Create job aids
Provide a list of people resources
Provide list of websites, books, articles
Interviews after the eBriefing with SMEs
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  <- Return to Documentation
 
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